More details on 50 Cent's new videogame.
March 3, 2005 - Look out Snoop, you're not the only rapper strutting into the videogame limelight. Eminem's protige, 50 Cent, is teaming up with Vivendi Universal to create a unique videogame property starring the hip-hop superstar. 50 Cent: Bulletproof isn't the real-life tale of 50 growing up (and getting shot nine times), but is instead a fictional story of drugs and violence set in the New York underground.
50 Cent plays a bad-ass who gets double-crossed and dragged into a deadly international conspiracy. With guns in hand and a take-no-prisoners attitude as his armor, 50 rips through the crime families of New York. While little else has been revealed about Bulletproof, rest assured it will feature plenty of action. If the trailer, which debuted on MTV.com, is any indication, expect heavy gunplay, scores of dead people, and a whole lot of 50 up in people's business.
"God's a seamstress who tailor-fitted my pain," says Mr. Cent on his 2003 debut album Get Rich or Die Tryin'. From the trailer and comments by Executive Producer Andre Emerson, Bulletproof should showcase 50's "one man against the world" attitude. That doesn't mean pals Eminem, Dr. Dre, and members of G-Unit won't be making an appearance. Vivendi's staying silent on potential co-stars for now, but you can check out details on the music of Bulletproof at IGN Music.
"In everything I do, I play to win," said 50 Cent. "I'm out to destroy the competition and my video game is no different. It's a fantasy version of my life. I plan to shake up the videogame world like I did the rap world -- I'm pulling no punches with my game."
Platforms for 50 Cent: Bulletproof have not been revealed, but PS2 and Xbox seem the likely fit. However, since the game is in an early stage of development, don't count out the possibility of next-generation systems getting into the mix. Look for Bulletproof to get the big reveal at E3 2005 in May.
We spoke with Executive Producer Andre Emerson, who's former credits include Dead to Rights, about 50's upcoming videogame debut. While Andre wasn't quite ready to give in-depth details, he did offer some insight into what gamers can expect from Bulletproof.
IGN: How involved with the game is 50 Cent?
Andre Emerson: 50 is fully engaged and excited about the game. From photo sessions, voice over, content creation, game mechanics and storyline, he is heavily involved in the project.
IGN: Did he come up with the story and the characters?
Andre: While 50 was very involved with the story; it was actually inked by Executive Producer and Writer of the Sopranos, Emmy Award Winner, Terry Winter. Terry spent months with 50 on the road in preparation to write the screenplay for 50's forthcoming film, Hustler's Ambition. This inherent knowledge of 50's life allowed Terry to craft an incredible story for our game.
IGN: Will 50 come in to be motion-captured?
Andre: We're not sure if we're going to use mocap on this game, but he has offered to do it if we choose to.
IGN: What exactly is the role of 50 Cent "the character" in this game? Is he a hero, an anti-hero, a rapper with a heart of gold?
Andre: 50 doesn't play a rapper in the game. He's a hustler who ends up neck deep in serious s---.
IGN: Tell us a little bit about the story.
Andre: Terry's crafted a modern-classic crime story. Think of the story as a 're-imagining' of what 50's life as a hustler may have turned out to be had he not become a rap phenomenon.
IGN: Since you worked on the Dead to Rights series, is it safe to assume that 50 Cent's game will have a DTR/Max Payne feel to it?
Andre: Some of my old DTR comrades are actually developing the game, but it has a very unique look and feel. It's a third person POV, but we have FPS-style controls. There are some extremely cool (and violent) features that we'll be sharing in the coming weeks. Regarding the type of game, in our early collaboration with 50, we decided to create a game that was very tightly focused and story-driven, rather than open-ended. This decision is allowing us to bring Terry Winter's script to life and keep it very close to 50.
IGN: 50 says he's "pulling no punches with his game." What exactly does that mean? Are we talking excessive violence, blood, and profanity? Or are we also talking gameplay innovation? And if so, what is that innovation?
Andre: All of the above. The dialog, violence, game mechanics, his personal involvement, etc. Like all of his other ventures (G-Unit Records, G-Unit Clothing Company, G-Unit Reeboks, Formula 50 Vitamin Water, Motion Picture, etc.) he works endlessly on this stuff and it's all monumentally successful.
IGN: Let's say I'm a kid who has only enough money to buy one rapper's game. What makes 50's game worth my money over Snoop's game from Midway?
Andre: Other than a couple of interviews, we have no idea what Midway's game has to offer. But I can say that given the volume of diverse gameplay mechanics, intense story telling, incredible music -- both current and exclusive as well as videos that we'll feature, no gamer or fan of 50 will be disappointed.
We'll have more on 50 Cent: Bulletproof as it becomes available. Until then, we leave you with this final thought from 50:
Many men wish death upon me
Blood in my eye dog and I can't see
I'm trying to be what I'm destined to be
-- from "Many Men"